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When i hit play on unity, i have 2 UI which one is large and one is small
I'm following this tutorial: https://theadrainblog.wordpress.com/2016/08/07/first-blog-post/ At first I thought that I had made a mistake in the code. But after that i cloned author copy from github https://github.com/TheADrain/MemoryPuzzle But it still does not work as it should and I just can not find a bug in the code to fix it.
apologize for my English, this is not my native language)
can explain more what you mean? I can't see anything strange in the screenshot, nothing duplicate.
At the same time, two windows are launched: the main menu on which are the "play" and "options" buttons and title "memory game" and the second one in the background, where 4 cards - it's already started GamaUI The main menu should disappear upwards. It shifs, and the game starts on the background, but in this case there is one more main menu left on the field. I do not know how to explain in more detail. $$anonymous$$aybe on this screenshot it will be clearer what I mean