Question by · Feb 22, 2016 at 04:48 PM · 
                networkingserverdataserver-hostingcash  
              
 
              UNET server cash data for client
Hi, I didn't find anything in documentation about providing (cashing) some settings (string of float data) when user connect to the hosted game. There is a cashing solution in PUN, is it in UNET also?
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              koobas.hobune.stream
koobas.hobune.stream 
                       
                
                       
			     
			 
                