Question by 
               Alp-Giray-Savrum · Apr 22, 2016 at 03:24 PM · 
                networkingmultiplayerservermultiplayer-networkingserver-hosting  
              
 
              About Open Internet Multiplayer
Hello guys, I'm experienced with unity but inexperienced about networking. I've decided to develop a really basic game can be played on browser (like agar.io for example), I really don't know where should i begin, what shall i do ?
I've got questions like;
-How to setup constant server, is that necessary ? I don't know how connecting works :( need a great explaintation here<
-After installing constant server to host w/static ip address, how to connect and create game on it ?
-Is there open source libraries integrated with unity for network controlling ?
-Are there free hosting sites can i use for debugging ?
That's all for now, thanks a lot.
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