Trying to script random tumbleweeds rolling across game background
I've been using Unity for a while, but am still a novice, especially when it comes to scripting. I looked through the tutorials for something similar to adapt from, the asteroid field tutorials are close, but just leaves me with a bunch of questions. I don't typically code, I've done all the design, art and animation for my game, but i have a code guy who does all the coding.
I've got a fully functioning game already, I'm now adding a new level and just want to add tumbleweeds rolling across the background in an efficiently coded way. So I'm wondering if this is simple enough for me to just do and not bother him with more work i cant afford, tbh. Is there a tutorial somewhere that tries this, or are there some specifics in the asteroid tutorial that i can sort of take away and use for this purpose?