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Question by WardPeeters · Sep 03, 2015 at 02:33 PM · androidmobileoptimizationpreformance

How to make your 3d game lighter for mobile devices?

Hello

I have build a pinball game in unity 3d for android and for some low mobile devices it is running slowly. I was thinking about hiring a unity expert to lighten up the code so it would run better on all devices.

But I wonder if this is possible. Can you make a game preform better by changing the code? I have to add this was my first unity project and it's very messy. (Javavscript)

Thanks for helping

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Answer by Costa_GP · Sep 03, 2015 at 05:44 PM

There's many easy ways to do that. Some of them are

  • Reduce draw calls, you can do that by using some plugins here is a really good one but is payd https://www.assetstore.unity3d.com/en/#!/content/16538 there are others, and some of them are free, just go and seach for them.

  • Use the unity profiler, with that you can see what is consuming more processing power and you can see what scripts need to be optimized.

  • Avoid too much workload on the Update() funcion, try to split your code in other funcions and only call them when needed.

I hope this can help you ;)

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Answer by getyour411 · Sep 03, 2015 at 05:23 PM

Yes you can optimize code but use your Unity profiler and see where the time is being spent. If it's 90% render/draw/setpass/etc, a minor code tweak is unlikely to get your the breakthrough you need.

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