How do I make a blob?
Ok so, I think I might be going crazy, but let me explain. I am making a little project to kearn better scripting and so far everything was great, until someone said "hey lets make the main character a blob". I searched on google and found "softbodyes", most of the videos are show offs of working softbodyes without any explaination, the others doesen't work, but in the end i found that a working solution might be cloth. I tryed learning how they works and well, I'm still not at the level to make one, so i tryed finding some already working ones online and no, I can't use the one from unity itself, it's gliched and has no collisions. In the end i found two cloths: bulletphysics and obi cloth. I started with the first one, i downloaded it and after 3 days i couldn't figure out how it works, so i tought "hey lets try the other one" so i went to the asset page and a 50 dollar wall appeared in front of me, so i took put my wallet, opened it and a little fly came out of it, I'm broke af. So there I am eating chocolate and getting depressed without a solution. Please help.
Sorry for my bad english but... wtf is a blob?
Soft body physics is an advanced topic. I am not sure you should try to implement this if you are not experienced with Unity and program$$anonymous$$g....
Anyway, a quick Google search led me to:
You can possibly achieve something like this with a shader but it could be expensive.
You could have visited our Obi official forum to get help. Did you read the "readme" on the asset? Physics is not an easy subject and that's why we built the forum. With those 50 dollars you could get nearly VIP support from the creator. Hopefully you can find help there. :-) http://obi.virtualmethodstudio.com/