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Question by UltraGameMob · Mar 20, 2018 at 02:34 PM · unity 5componentunity 4.6upgrade

unity 5 upgrading errors

Hi everyone i have this problem that i'm stuck in like week now .. i have opened my source code developed by unity 4.6.4 in unity 5.6.6 since the last Facebook SDK required unity 5 .. and when it upgrades i get this Error .." unityeditorinternal.internaleditorutility does not contain a definition for addscriptcomponentunchecked( gameobj, script ) "

please if anyone here got an answer .. and sorry for my broken english guys

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Answer by Aunkon · Sep 21, 2018 at 10:53 AM

Replace the Create() Method like this. It should Works. I tested this code on Unity 2018.2.8f1

 private void Create ()
 {
     CreateScript ();
 
         //Old Code
         /*if (CanAddComponent ())
             InternalEditorUtility.AddScriptComponentUnchecked (m_GameObjectToAddTo,
                 AssetDatabase.LoadAssetAtPath (TargetPath (), typeof (MonoScript)) as MonoScript);*/
 
         //New Code
         if (CanAddComponent()) {
             // Need to use reflection to access this now (it is internal)
             MethodInfo addScriptMethod = 
                 typeof(InternalEditorUtility).GetMethod(
                 "AddScriptComponentUncheckedUndoable",
                 BindingFlags.Static | BindingFlags.NonPublic
                 );
             addScriptMethod.Invoke(
                 null, new Object[] {
                     m_GameObjectToAddTo,
                     AssetDatabase.LoadAssetAtPath(TargetPath(),
                     typeof(MonoScript)) as MonoScript
                 }
             );
         }
         //New Code End here
 
         Close ();
     GUIUtility.ExitGUI ();
 }



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