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big problem in object shadow
I have a big problem in object shadow. If I create a large object and cast a shadow, it looks close, but it does not look far away.
Please help me.
Answer by EnigmaticCrow · Mar 10, 2018 at 05:03 PM
You can change the shadow distance in the Quality Settings (Edit > Project Settings > Quality > Shadows > Shadow Distance). There are no shadows past that certain distance. I would suggest to use Baked Lighting on large Shadow Distances because Realtime lighting needs a lot of computing power.
Thanks to your kind answers, I solved the problem. However, another problem occurred. I want to create a shadow on a main plane with a matte shadow shader plane, but the shader plane obscures the main plane. Do you know how to solve it?
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