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Blender files appear at origin when running the game
Hi, I've imported a couple of .blend files into Unity (3.3) from Blender (2.58.1) and they appear in the correct place in the Scene view but when I run the game they jump to the origin. Does anyone know what might be causing this please? Thanks very much
Are there animations on them? The animations may be moving the root to the origin.
No there aren't. I tried exporting the cube that's present when you first open Blender. I also tried it on a baseball bat object and the same thing happens for both objects when I run the game, no matter where in the scene I move them to.
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