How to release patches/updates and implement a patcher/updater for your unity game ?
two questions first for stand alone and second for mobile builds: 1-Hi im working on a launcher for my game but i'm confused how can you modify or patch a unity game files as a third party app ( c# ) 2-And how to release a small patch for example the game is around 500mb and you changed something around 30mb how to push a patch to the store as a 30mb update without redownloading the whole game again! plz reply it's very annoying to redownload a game every time something changed or added! any help is appreciated
@ChakibChemso For which platform do you intend to release? I'm asking as many platforms, like S$$anonymous$$m, already have their own update deployment mechanisms that handle your issue.
unity with s$$anonymous$$m ? i meant how to just release a patches cz unity doesn't such as system ok my game gonna be on a my custom launcher im asking jst how can i patch/replace files of the build especially for android how to release patches to modify the apk and a part of the obb only jst the changed items without redownloading the whole game