Why isn't my blender object casting shadows?
Still really new to unity! I was testing around with blender objects I made by myself. Why isn't there any shadows on the ground, but some shadow on the tree? Can anyone helo?
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Answer by NorthStar79 · Jan 30, 2017 at 07:00 AM
check your mesh renderer component for shadows .
and also chek your light settings a guess this caused because "light baking"
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