This question was
closed Feb 22, 2018 at 09:02 AM by
meat5000 for the following reason:
Blender Issue
Question by
Kek_Kek · Feb 21, 2018 at 08:24 PM ·
blender-exportingmeshesimport model
Imported Blender models not in right place
I created a partially done map in blender that i would later improve on but I wanted to first test the place and when I imported it to Unity, some of my meshes aren't in their right spots. They are outside of the map. Is there any way to fix this.
bug.png
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Comment
In Blender Apply Location Rotation and Scale to your models.