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Question by Izmail360 · Feb 05, 2018 at 05:56 PM · cameraviewstencilfield of view

Hide gameObjects which are blocking camera's view

Hello, I've been trying to hide an object which is blocking my camera's field of view, but I cannot come up with a suitable solution In my scene, I am playing with rotation and it can happen, that boxes are blocking my view - as in the picture below. alt text

I would like to have a solution, which would look like following picture - where boxes are not blocking my view. Of course if I rotate 180 degrees, I would see them. alt text

Do you have any idea, how to solve it? Thanks

start.png (237.2 kB)
stop.png (197.7 kB)
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Answer by shieldgenerator7 · Feb 05, 2018 at 06:13 PM

Increase the camera's nearClipPlane. I believe this works in 3D too, but I know that at least in 2D increasing the main camera's nearClipPlane will make things that are too close to the camera invisible.

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avatar image Izmail360 · Feb 05, 2018 at 07:03 PM 0
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@shieldgenerator7 nearClipPlane would work, but I would have to adjust it some how dynamically. The reason is, that for different rotation I do not have good results. I guess if I haven't had my camera rotated along x axis, that result would be perfect. Unfortunately I need x axis rotation as well. alt text

clip.png (428.6 kB)

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