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Camera post effect on a certain part of the screen
Hi!
The thing that I want to achieve is to apply some post-effects to a Texture (AR background), at a certain place on the screen, say at the character position. For example, that the world behind my char becomes blurry. Is there a way to pass data to a shader of a certain rect on the screen, that i want to have post-effects applied to and keep other area of the screen normal?
I am kinda new to shaders :( Any info is greatly appreciated.
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