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Question by adrian-taylor09 · Jul 26, 2017 at 04:58 AM · androidlightingcompression

Android Lightmap compression

Hi there..

I have setup my lighting settings to not compress the textures... which creates a better result in the editor. However when I run on a device (Android) they appear quite 'blotchy'

In my player settings the texture compression is set to ASTC. Is there a format which will provide better visual results?

Thanks

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