Wayback Machinekoobas.hobune.stream
May JUN Jul
Previous capture 11 Next capture
2021 2022 2023
1 capture
11 Jun 22 - 11 Jun 22
sparklines
Close Help
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
  • Asset Store
  • Get Unity

UNITY ACCOUNT

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account
  • Blog
  • Forums
  • Answers
  • Evangelists
  • User Groups
  • Beta Program
  • Advisory Panel

Navigation

  • Home
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
    • Blog
    • Forums
    • Answers
    • Evangelists
    • User Groups
    • Beta Program
    • Advisory Panel

Unity account

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account

Language

  • Chinese
  • Spanish
  • Japanese
  • Korean
  • Portuguese
  • Ask a question
  • Spaces
    • Default
    • Help Room
    • META
    • Moderators
    • Topics
    • Questions
    • Users
    • Badges
  • Home /
  • Help Room /
avatar image
0
Question by mhahn123 · Aug 07, 2015 at 10:26 AM · animationrenderingscrolling

Problem with excessive shake when animating 2D content

Hey all,

We have been experiencing a problem where 2D content will shake when it is animated. The problem is much worse on iOS, but is also present in editor.

For example, the problem is apparent when using a ScrollRect to vertically scroll a pattern of horizontal stripes. As the momentum of the pattern approaches 0, the horizontal edges appear to shake. However, the problem was also present when we animated a mesh with the same texture applied using a 3rd party tween library. Our profiling confirms that we are not experiencing frame rate issues. Further evidence of this fact is that when the animation velocity is constant the amount of shake is also constant.

We suspect the issue may be a problem with how Unity does rendering. We have experimented with following rendering settings but nothing has worked so far:

  1. Unity Canvas pixel perfect on/off.

  2. Texture filter mode: Bilinear/Trilinear.

  3. Rendering settings under Edit/Project Settings/Quality: (a) VSync on/off (b) Antialiasing on/off (c) Anisotropic textures on/off

Has anyone else encountered this problem? Can any suggestion a solution or workaround(s)?

Comment
Add comment · Show 1
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users
avatar image pintianz · Aug 31, 2016 at 09:45 PM 0
Share

Having the same issue. Did you ever find the solution or cause of the problem?

0 Replies

· Add your reply
  • Sort: 

Your answer

Hint: You can notify a user about this post by typing @username

Up to 2 attachments (including images) can be used with a maximum of 524.3 kB each and 1.0 MB total.

Follow this Question

Answers Answers and Comments

3 People are following this question.

avatar image avatar image avatar image

Related Questions

Camera child to animated object does not work 1 Answer

Alignment Issues with HP bar 0 Answers

Why do render bounds go wonky at runtime? 0 Answers

Any one using Unity to do a short movie? please share with me 0 Answers

Can you export animations into Png/Targa Images or at least .MOV with ALPHA and Color Channels? 0 Answers


Enterprise
Social Q&A

Social
Subscribe on YouTube social-youtube Follow on LinkedIn social-linkedin Follow on Twitter social-twitter Follow on Facebook social-facebook Follow on Instagram social-instagram

Footer

  • Purchase
    • Products
    • Subscription
    • Asset Store
    • Unity Gear
    • Resellers
  • Education
    • Students
    • Educators
    • Certification
    • Learn
    • Center of Excellence
  • Download
    • Unity
    • Beta Program
  • Unity Labs
    • Labs
    • Publications
  • Resources
    • Learn platform
    • Community
    • Documentation
    • Unity QA
    • FAQ
    • Services Status
    • Connect
  • About Unity
    • About Us
    • Blog
    • Events
    • Careers
    • Contact
    • Press
    • Partners
    • Affiliates
    • Security
Copyright © 2020 Unity Technologies
  • Legal
  • Privacy Policy
  • Cookies
  • Do Not Sell My Personal Information
  • Cookies Settings
"Unity", Unity logos, and other Unity trademarks are trademarks or registered trademarks of Unity Technologies or its affiliates in the U.S. and elsewhere (more info here). Other names or brands are trademarks of their respective owners.
  • Anonymous
  • Sign in
  • Create
  • Ask a question
  • Spaces
  • Default
  • Help Room
  • META
  • Moderators
  • Explore
  • Topics
  • Questions
  • Users
  • Badges