How can I properly create a large terrain?
How can I stitch terrains together to form a larger terrain while still being able to raise/lower the terrain height without gaps? I have tried setNeighbors, on each terrain tile, but this does not work. Using Unity 5.
Also saw an official Unity tutorial about an asset called Stitchscape: https://starscenesoftware.com/stitchscape.html
Answer by Menyus777 · Jun 17, 2017 at 10:26 AM
Note that it is not enough to call this function on one Terrain, you need to set the neighbors of each terrain. You sure you ant forgot this part? ^^ (talking about Terrain.SetNeighbors)
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