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Question by CaffeinConverter · Oct 09, 2012 at 04:07 PM · texturematerial

What is the best setting for material (simple 2D)

Hi,

I must do something do wrong, I can not get acceptable rendering. I just would like to see a simple .PNG approx 50x100 pixel (with transparent parts) in a plane... I use orthogonal camera. (yes I tried to set size even to 500, now it's 10 :-)

If I rotate the plane lines on the original pic rendered terrible.

I used advanced import setting for the .PNG, 1024 or 4096, no compression

Sorry for I have no intention to crossposting, but I still can't solve my problem.

Thx for answers

Click to see terrible rendering what I am writing about

Click to download demo project to play with

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Answer by shaderop · Oct 09, 2012 at 05:32 PM

If you mean the jagged edges around the outline of the playing cards, then those are just aliasing artifacts. You can make mitigate that by using anti-aliasing if you're using Unity Pro. Otherwise, just make the edges thicker and use less contrasting colors, like grey instead of black.

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