- Home /
Unity Collaborate Commit Without Considering Incoming Changes
Currently, when I try to submit the data, I have this situation:
I have a total of 5 incoming changes that I have to accept but I don't want to accept those. I want to upload my new work in the Unity cloud.
Because of shader compiler related problem, I require to delete my project support files apart from Assets and ProjectSettings. So all these 5 incoming commits I have already in my project and then after I have also worked in this project those I have not committed yet.
Now if I accept incoming commits then I will lose the work progress those I have done so by ignoring incoming commits, I want to upload my new data at Unity cloud but I can't able to find any way for this.
So please give me some guidance into this, I don't want to lose the work that I have done later on.