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Why don't my Mesh Filters transfer in Collaboration?
Me and my team are using the Collaboration service in Unity, but when we post an update which involves a mesh filter, it doesn't transfer properly. For example: There is a turret object which, when downloaded using "Update", turns invisible on machine to which the update was downloaded. When I check that objects mesh filter, it says "Missing (Mesh)".
A highly impractical solution is to use a LAN or USB drive to copy the entire project from computer to computer. Aside from that, we haven't been able to find a solution.
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