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Question by jayesh4520 · Jan 02, 2018 at 01:46 PM · 2d gamerandomspawningswappingshuffle

I want to swap randomly 5 blocks (block has 5 diffrent color) and spawn in vertical line

alt text

i have 5 blocks(5 diffrent color) and i want to swap randomly it before spawning it how i can do that @dev-waqas @Tespy @pako @Yo318

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Answer by OneCept-Games · Jan 02, 2018 at 02:14 PM

In Pseudo code: var MyArray = new Array(1, 2, 3, 4, 5); var MyIndex = Random.Range(0,(MyArray.length - 1)); Debug.Log(MyArray[MyIndex]); For every loop, remove the MyArray[MyIndex] from the array, and you will never reuse the already used position. You migt consider using a List instead, since you have Add, Remove methods, where Arrays require some more housekeeping.

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avatar image jayesh4520 · Jan 02, 2018 at 02:17 PM 0
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can u share a page of code (c #) still in confusion(spawning in vertical line is done in swaping i dont know what to do) @oneCept-Games thnx for anwser

avatar image OneCept-Games jayesh4520 · Jan 02, 2018 at 02:32 PM 1
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I am not at a Unity Seat right now, but something like (in C#):

     void SpawnVertical(int numberOfObjects) {
        List objectsToSpawn<int> = new List<int>(numberOfObjects);
     
        // Prepare the List
        for (int i=0; i<numberOfObjects; i++) {
           objectsToSpawn.Add(i);
        }
     
        // Spwan the objects vertically
        int cnt=numberOfObjects;
        for (int i=0; i<cnt; i++) {
           int idx = Random.Range(0, cnt-1);
           int x = objectsToSpawn.Item(idx);
           objectsToSpawn.RemoveAt(idx);
           Debug.Log(x);
           cnt--;
        }
    }
avatar image jayesh4520 OneCept-Games · Jan 02, 2018 at 02:43 PM 0
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alt text

i tried many times still this error co$$anonymous$$g @OneCept-Games

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