Question by
soleron · Dec 24, 2017 at 05:23 PM ·
timerinstantiate prefabswappinglimits
[Beginner] Growing Fruits on Trees.
What I want to do is have prefabs to randomly appear on a tree at predefined locations. i.e. invisible dummy objects from 3d software.
That would be somehow easy. But here is the trick.
These objects need to be replaced by a different object at specific time intervals. i.e. first a "bloom" appears at locator "bloom 01" and it is replaced by a "fruit" at specific time interval, on locator "fruit 01" Also only specific amount of objects (3) could be at the fruit mode at once.
How should I go about it?
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