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Question by tayzirov · Jun 08, 2015 at 10:14 AM · camerarts

move camera to clicked object

Hi All

I'm making an RTS type game, and I need to get my camera to hover over any object I click on. Does anyone know of any scripts that might be available for that already?

Right now I got something like this:

   if (Input.GetMouseButtonDown(0)) {
             Ray ray = camera.ScreenPointToRay(Input.mousePosition);
             RaycastHit hitObject;
             Vector3 target;
             Vector3 myYVector;
             if (Physics.Raycast(ray, out hitObject, 100))
             {
                 myYVector = camera.transform.position;
                 target = hitObject.transform.position;
                 camera.transform.Translate(target.x, myYVector.y, target.z);
             }
         }

But all this does is move my camera to a location I don't understand, and worse, it gets closer to the object. I need the camera to stay in the same y position.

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