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Question by
JonKach · Aug 31, 2020 at 10:32 PM ·
physicsrigidbodycharacter controllercollison
How to get a character controller to interact with rigidbodies with C#
,I'm making a fast paced parkour style first person game. I'm using a character controller (Unity default) to move the player. I know that character controller's can't interact with rigidbodies but I want to know how i can do this via c# script when the player collides with the rigidbody. I've tried a variety of different ideas and scripts but none seem to work for me. There is not much tutorials or anything i could find on this.
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