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Question by nxtboyIII · Aug 14, 2015 at 06:11 AM · unity 5lightmaplod

Lightmapping LOD's makes shadows complete black?

Hi, I am having trouble with LOD's and lightmapping. When I bake lighting on objects with LOD's, the first LOD (LOD 0) looks fine, but all the other ones (LOD1,LOD2, etc) have shadows that are 100% black. I tried changing all of the LOD's to lightmap scale 1, and it still did not fix it. Screenshot of LOD 0: http://puu.sh/jAXVV/6ade41fe78.png Screenshot of LOD 1: http://puu.sh/jAXWZ/483acddb00.png As you can see, LOD 1 has 100% black lighting where the light is not directly cast onto it. Is there a way to fix this? It would be very appreciated. :) Thanks

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avatar image Schm00 · Jan 25, 2016 at 02:41 PM 0
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Did you fix the issue? I have the same problem and I'am dumbfounded. Google gives me nothing. :/

avatar image nxtboyIII · Feb 17, 2016 at 08:09 PM 0
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@Schm00 no I didn't :(

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Answer by KheltonHeadley · Aug 14, 2015 at 07:23 AM

One is zoomed out, one is zoomed in. Problem fixed.

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Answer by Schm00 · Feb 18, 2016 at 09:03 AM

@xtboyIII

I solved it by Recalculating the Lightmap Scale in the LOD group efter I've set each LOD levels scale. That and the Bounds.

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