FBX animation splits - Double Door model
Hi There,
I tried to export a FBX from Maya which contains an animated double door.
I made 1 animation : 0~60 for the left door opening and 60~120 for the right door opening.
I imported the FBX in Unity and when I run the right door animation (60~120), the left door is open (cause at the 60th frame, the left door is open in maya).
How can I create two independant animations (one by door) for/in the same model ??
Thank you !
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