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Question by Bentoon · Dec 04, 2015 at 06:23 PM · settingsanti-aliasingantialiasing

Anti-Aliasing Settings .. Really?

I have simple scenes

  • I have Upped the AA Quality settings to Max

  • Applied and played with AA Settings to Camera under Pro Effects

  • I have even selected Forward under build

  • My texture is set to advanced / so No MM

And yet I still get this:

alt text

YIKES!

What am I doing wrong?

Thanks

~be

screen-shot-2015-12-04-at-22505-am.png (54.6 kB)
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avatar image Jessespike · Dec 04, 2015 at 06:30 PM 0
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So you're not seeing any difference at all? $$anonymous$$aybe your graphics card software is overriding Unity. Check your GeForce Experience or A$$anonymous$$D Catalyst.

avatar image Bentoon Jessespike · Dec 05, 2015 at 04:46 AM 0
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@jessespike Thanks but I'm running off a macBookPro

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Answer by Eric5h5 · Dec 05, 2015 at 06:02 AM

Standard anti-aliasing has nothing at all to do with textures. It's for geometry only. Using an AA image effect affects textures to some degree, but that's a side effect and good AA effects attempt to minimize that. Setting your texture to use bilinear filtering will blur the texture somewhat. Also, using a cutout alpha shader (which it looks like you're doing) will result in hard edges since pixels are either transparent or not, with nothing in between.

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avatar image Bentoon · Dec 05, 2015 at 05:07 PM 0
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@Eric5h5 Thank you - Yes I think it has to do with image compression and the AA helps a bit too but not much - I will post specific settings when I hit the sweet spot.

$$anonymous$$uch obliged

~be

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