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3D Objects Pixelated When Built To Nexus 7
My issue: I have a cylinder and boxes that rotate around this cylinder. The problem is that when building to a Nexus 7 tablet, it is pixelated and seems either the boxes or cylinder are slightly different sizes (some edges stick out of cylinder where they should not).
What does not fix it: changing Quality to as high as possible, anti-aliasing has no effect, dynamic occlusion has no effect. I can play it in the editor and on my Samsung Galaxy and it is fine, but on the tablet the objects are pixelated and possibly different sizes. Any ideas? Here is some pics for help:
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