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Question by jimfleming · Apr 06, 2015 at 11:33 PM · importassetunitypackage

Error importing folder: pathName already mapped?

Sometimes when importing an asset I've created or exported as a .unitypackage I see this error:

Error importing folder (The pathName [some path] is already mapped to [some hash]. But the meta data wants it to be mapped to [some other hash])

Does anyone know the cause or how to fix/prevent the problem?

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avatar image castana1962 · Jun 19, 2015 at 02:55 PM 0
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Hi jimfle$$anonymous$$g , Sorry to bother you but I am having the same problem than you. Could you fix it? Thanks Alejandro Castan

avatar image jimfleming · Jun 19, 2015 at 07:41 PM 0
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Hi Alejandro. The best I could do to fix the problem was to make sure a package is exported from Unity 4.6+ if it's going to be imported by Unity 4.6+ and exported by Unity 5+ if it's going to be imported by Unity 5+. Other than that I wasn't able to find a workaround.

avatar image castana1962 · Jun 19, 2015 at 11:01 PM 0
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Hi, Thanks for the info.

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Answer by MrDude · Apr 07, 2015 at 05:52 AM

It happened to me once only but I have no idea why or how it happened. I think it happened after I upgraded a u4 project to u5 then later tried to reimport the asset that was imported during u4. I think so... Like I said, it only happened once.

The only thing I can think of is that perhaps you have two kits that share the same folder/scripts like for instance two assets that create the Assets/StandardAssets folder but in one package the UID for the folder is one value while in another it has another value so when it tries to create the same path twice it goes "Hold on a minute...! What's this?"

That's the only reason I can come up with for this happening...

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avatar image jimfleming · Apr 07, 2015 at 05:50 PM 0
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The U4 to U5 conversion sounds promising. I'll test that out.

EDIT: This does appear to be the problem. Packages and assets exported from Unity 4.6+ create these errors when imported into Unity 5. They appear to be harmless, just worrisome for users.

avatar image greggman · Apr 28, 2015 at 07:37 AM 0
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I'm exporting from Unity 5.0.1f1 and still getting those errors when I import them so I dont' think this has anything to do with 4.6 assets

avatar image Diet-Chugg · Jul 03, 2015 at 05:22 PM 0
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@greggman I'm having this problem too... It's causing some of my assets to not import from the package though...

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