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Question by
augusto-interactive · Oct 28, 2017 at 10:48 AM ·
androidpersistentdatapath
[Unity5.6 && Android] Application.persistentDataPath return always "external" storage regardless "write access" settings?
I have a project on Unity 5.6.3 targeting Android platform and when i build it on the device, the Application.persistentDataPath returns always the external path regardless the write access settings. I have tried it on different devices and i get always the external path, though i have internal value for the write access settings.
There is an error on my settings or a specific config that i don't know? Is it a normal behavior for Unity or is a bug?
Searching on issue tracker i have found exactly my issue, but is marked as resolved from Unity 5.4.3 version.
Anyone can help me?
Thanks
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