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Question by
JannickL · Dec 20, 2016 at 12:13 PM ·
animationanimatorthirdpersoncontroller
third person character look up animation
Hey there, i want to make a third person character with animations and i works great but i got a problem where i don't find a solution. When i aim with the crosshair i want the third person character to face the direction where i am aiming so when i aim up i want the character to loop up to. How is this realisable? Do i need IK or is it another animation? If it's another animation wouldn't the other animations get stopped (for example aiming while walking (<- walk would stop)?
Greets
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