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Question by
leonidaskirby · Jul 11, 2018 at 01:16 AM ·
animationbuildanimatoranimationsbuilding
Animations are breaking after creating a build
Our game features a gun which on mouse down starts a "ready" animation and on mouse up starts a firing animation. Everything works fine in the first level of the build, but once you move on to the next level the mouse down animation starts but doesn't stop with the mouse up. The looping "Ready" animation ends only if any other animation is played (reload for example). Everything is working fine in the editor! Anyone know what could be screwing up between the editor and the build?
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