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              This question was 
             closed Apr 03, 2014 at 04:43 PM by 
             Graham-Dunnett for the following reason: 
             
 
            Too subjective and argumentative - better to use the forum to have open-ended discussions without a single solution.
 
               Question by 
               Zefur · Apr 03, 2014 at 04:39 PM · 
                game development  
              
 
              As a game developer is it better to use Directx or OpenGL?
What are the pros and cons of each? How are they different?
The only pro I know as a player is that OpenGL is faster and available on all platforms.
Warning: I'm new to Unity and game development
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