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Question by
whiteboom · Jan 14, 2014 at 06:52 AM ·
external files
How was the 'navmesh.asset' structure?
Bake the map using Navigation for PathFind,
Then Create a 'NavMesh.asset' file in 'SceneName' folder.
Want to know structure about that file.
Because, I hope that shared to client and server. [client use unity4.3.2 but server is different language ]
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