Unity IAP : errors when working offline
hi, every time I lose internet connection, such as when coding on the move, my project is littered with compiler errors from Unity IAP saying it can't find objects or namespaces including IStoreListener. The fix is going online and hit "Refresh Access" in the Unity Editor then "Reload All" in Visual Studio. I've been living with this for a while now, but it's starting to become too frequent and really starting to hit productivity now. any thoughts? I'm starting to regret ever trying to integrate that into my project. I'm running Unity 5.5.0f3. thanks, Matheus Guimaraes
Answer by dyskotron · May 17, 2017 at 01:40 AM
yep, this is absolute waste of time and it defeats completely possibility to work offline what i do pretty often.. now i just keep everything unity IAP related in stash in two commits(with/without it) so i can use it as IAP on/off switch but its really cumbersome.
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