When i build APK find this error. Unity 5.6.7f1. Help please
CommandInvokationFailure: Unable to list target platforms. Please make sure the android sdk path is correct. See the Console for more details. D:/ForUnity/AndroidStudio\tools\bin\avdmanager.bat list target -c
stderr[
] stdout[
ERROR: JAVA_HOME is not set and no 'java' command could be found in your PATH.
Please set the JAVA_HOME variable in your environment to match the location of your Java installation. ] exit code: 1 UnityEditor.Android.Command.Run (System.Diagnostics.ProcessStartInfo psi, UnityEditor.Android.WaitingForProcessToExit waitingForProcessToExit, System.String errorMsg) UnityEditor.Android.AndroidSDKTools.RunAndroidSdkTool (System.String toolName, System.String arguments, Boolean updateCommand, UnityEditor.Android.WaitingForProcessToExit waitingForProcessToExit, System.String errorMsg) UnityEditor.Android.AndroidSDKTools.ListTargetPlatforms (UnityEditor.Android.WaitingForProcessToExit waitingForProcessToExit) UnityEditor.Android.AndroidSDKTools.GetTopAndroidPlatformAvailable (UnityEditor.Android.WaitingForProcessToExit waitingForProcessToExit) UnityEditor.Android.PostProcessor.Tasks.CheckAndroidSdk+SDKPlatformDetector.GetVersion (UnityEditor.Android.AndroidSDKTools sdkTools) UnityEditor.Android.PostProcessor.Tasks.CheckAndroidSdk+SDKComponentDetector.Detect (UnityEditor.Android.AndroidSDKTools sdkTools, System.Version minVersion, UnityEditor.Android.PostProcessor.ProgressHandler onProgress) UnityEditor.Android.PostProcessor.Tasks.CheckAndroidSdk.EnsureSDKComponentVersion (System.Version minVersion, UnityEditor.Android.PostProcessor.Tasks.SDKComponentDetector detector) UnityEditor.Android.PostProcessor.Tasks.CheckAndroidSdk.EnsureSDKComponentVersion (Int32 minVersion, UnityEditor.Android.PostProcessor.Tasks.SDKComponentDetector detector) UnityEditor.Android.PostProcessor.Tasks.CheckAndroidSdk.Execute (UnityEditor.Android.PostProcessor.PostProcessorContext context) UnityEditor.Android.PostProcessor.PostProcessRunner.RunAllTasks (UnityEditor.Android.PostProcessor.PostProcessorContext context) UnityEditor.HostView:OnGUI()
Answer by Larry-Dietz · Dec 08, 2019 at 04:28 PM
Did you do what the first line in that error said? Verify that you have the correct path to the Android SDK set in the preferences in Unity?
Your answer
 
 
              koobas.hobune.stream
koobas.hobune.stream 
                       
                
                       
			     
			 
                