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Question by koranneharsh · Jun 15, 2019 at 06:21 PM · audioplayer

My audio no longer plays in the player?

Hey guys, need some help here. I'm new to unity. I'm creating a game based on rocket ships and have attached an audio file to my rocket ship. Even wrote the code to make it play when I press a particular button.

Up until yesterday, it seemed to work just fine, but for some reason, today the audio no longer plays when I play the game. I have read articles and watched videos but none seemed to help.

Here is my code for the audio:

 public AudioSource audioSource;
 
 public void Thrust()
 {
     float rotationThisFrame = rcsThrust * Time.deltaTime;
     if (Input.GetKey(KeyCode.W))
     {
         rigidBody.AddRelativeForce(Vector3.up * rotationThisFrame);
         if (!audioSource.isPlaying) //So it doesn't layer
             audioSource.Play();
     }

     else
         audioSource.Stop();
 }

}

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