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Question by
apixistudios · Feb 08, 2012 at 10:05 PM ·
fbxanimationsmaya
Animation using curves import issues
First off I use Maya 2011. Export via the suggested settings by Unity with the FBXexport version also suggested. I try importing the fbx and it comes across into unity just fine, it just lacks the animation. I have tried exporting and checking the bake animation option.
Still no result. In unity there is no animation attached to the Fbx file. There is animation in Maya.
Is this animation supported in Unity? It's a simple rig test. Cylinder, skinned to a basic skeleton. Bones then IK to a curve, allowing the cylinder to follow the curve. It makes my life easier animated this way so I'm hoping it's just an option I haven't checked.
Please help :D
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