Question by 
               braydon97 · Jul 19, 2016 at 02:32 AM · 
                c#unity5pause menuoptionsmenu screen  
              
 
              When I open my Ingame Menu My mouse appears Then when I click it disappears
When I press escape in my game the Mouse cursor appears but once I click in the menu it disappears Now this is a problem because I have "options" in there that you can change. but The mouse cursor disappears so you cant click on any of them. any help would be nice! My code:
using UnityEngine; using UnityEngine.UI; using System.Collections;
public class OptionsScript : MonoBehaviour {
 public Canvas IngameOption;
 public bool menuEnabled = false;
 public bool pause = false;
 
// Use this for initialization void Start() {
     IngameOption = IngameOption.GetComponent<Canvas>();
     menuEnabled = false;
     IngameOption.enabled = menuEnabled;
   
 }
 void Pause()
 {
     pause = !pause;
 }
 // Update is called once per frame
 void Update()
 {
     if (Input.GetKeyDown("escape")) {
         menuEnabled = !menuEnabled;
         IngameOption.enabled = menuEnabled;
         Pause();            
     }
 }
}
               Comment
              
 
               
              So, where is the code for handling menu clicks? Do you set Cursor.visible = false anywhere in your code?
Your answer
 
 
              koobas.hobune.stream
koobas.hobune.stream 
                       
                
                       
			     
			 
                