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Question by MarkusU · Jul 31, 2016 at 10:12 PM · unity5asset storepackages

Production Code from external Plugins and Extension

Hey, currently I am working on a small RTS game and I downloaded the Unity Test Tools for writing some Unit Tests. In the most Packages from asset store are some example and documentation documents. My question is about handling this files. If I build my project, will Unity add the sample code (Not the scenes, Unity only use the scenes I add to build) and images etc... ? How you handle this Packages? Do you check the full package in a separate project and just copy things that you really need or put you the complete package stuff inside of the production project?

Thanks for help and information :) Regards, Markus

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