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Auto-tiling - adding tiles which are nearby the added one
Hey, so I'm using Tile assets + Tile Palette to create an auto-tiling system. Thing is, there is a grass tile (Let's represent it as '=') and it has a foliage ('/' and '\') going to the left and to the right. Something like /=̣\
Each foliage also occupy one tile, and both are present on the same asset. So, how can I add those automatically?
I was thinking about conditionals (top empty, left or right empty) as I did that to auto-tile most of my sprites, but how to add those neighbor tiles?
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