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What GUI method renders 3D object thumbnail previews in the editor?
Hi all,
I've googled the crap out of this and searched the documentation but I can't seem to type the correct keyword sequence to find anything that's helpful. What GUI, GUILayout, EditorGUI, or EditorGUILayout control do I use to render out a thumbnail similar to what the terrain tree tool does?
I presume that the GUILayout.SelectionGrid is used, but that can only take a texture array or GUIContent array (which can contain a texture). So something is rendering the tree object to a texture. That is really the information that I cannot find.
Can anybody give me a hint?
Thanks!
Comment
Answer by Kittymonkey · Nov 05, 2016 at 10:24 PM
Do you mean like using the AssetPreview.GetAssetPreview()
?