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How do I toggle the active state of a canvas UI object
I'm started on the UI for my latest game using the Unity 5. Using the latest UI tools.
I'm having an issue where I don't appear to be able to toggle the active state of some of the UI objects, via the editor for in my code.
Here's the issue in action: https://youtu.be/RVYJTlLgHfw
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              koobas.hobune.stream
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