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Cheetah 3d Animations not Working with Mesh Renderer!
I have imported several models with their accompanying animations (using skeletons) into Unity from Cheetah 3d. The animations play fine when no texture is applied to the model. However, when I add a mesh filter and mesh renderer, the object appears to have two meshes, one which performs the animation but has only a blank white texture, and another that remains in place but has the proper texture. Please advise!
P.S. I am new to animation and 3d modeling, so if you think there is something that could cause it that seems too obvious, that's probably it.
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