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Question by EvilCensor · Apr 03, 2017 at 04:09 PM · positiontextlookat

Text Over Object That Faces Camera

New to Unity and have a problem (which I understand is probably obvious) with the code below.

Part 1 works and places centered text over an object - however although 2 and 3 makes the text always face the camera - the text is no longer centered upon the object. Can anyone help understand how to get 2 working as desired with 1?

 public FirstPersonController fpc;
         
 fpc = GameObject.FindObjectOfType<FirstPersonController>();
         
     // 1 
     TEST_text.transform.position = new Vector3 (TEST_shape.transform.position.x - (p1.x / 2),          TEST_shape.transform.position.y + 3.5F, TEST_shape.transform.position.z + 0);*
         
     // 2 
     TEST_text.transform.LookAt(fpc.transform);
         
     // 3 
     TEST_text.transform.Rotate(0, 180, 0);




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