LookA() Text object is turning backwards to the camera
I placed a LookAt() command on a Text object to face the camera which causes the object to turn completely around so the text looks backwards. Does anyone understand why this is?
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Best Answer
Answer by unidad2pete · Aug 27, 2017 at 10:15 PM
I imagine your text is inside of a gameobject, right?
public GameObject text;
public Camera yourCam;
private void Update()
{
text.transform.eulerAngles = yourCam.transform.eulerAngles;
}
Youre the best! I knew it would be something easy like that to turn it around. Thank you. Onward!