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Question by Domino-Studios · Mar 26, 2013 at 01:20 PM · assetsosximporting problems

Why importing assets for iOS is taking sooooo long ?

Hi,

On iMac (20gb ram) I have a scene (a simple walkthrough) with 200 lightmaps. It takes about 5 hours (true story) when I hit cmd+b to convert the *.exr.

Another interesting fact : when I pack my project and exporting it to a new Windows projects it imports in a minute. When I import in a new Mac project --> 5 hours too...

WTF with the OSX version ?

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Answer by rocki · Oct 16, 2013 at 07:30 AM

Experiencing the same problem on Macbook pro. Unity 2.1 pro.

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Answer by Nick Metnik · Dec 02, 2013 at 11:59 PM

Hello,

I'm getting the same behavior. Mind you it's a macmini with 4gb ram, but it's taking over an hour to do a build that was taking 30 seconds on PC for the same project.

Did you ever get around the issue or find an answer?

Thanks,

Nick

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Answer by cohanlon · Jan 28, 2014 at 05:42 PM

Painfully slow importing assets on macmini with 8gb ram. PC is 100x faster

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