- Home /
Question by
SolidSlish · Apr 30, 2020 at 04:30 PM ·
lightinglightmapbakinggray
Blotchy Light-maps For No Reason
So for a while, everything was working fine but this problem just came out of nowhere.
I'm using both one area light and a mixed point light. I made sure to have generate lightmap UVs selected for each object and I have compressed lightmaps off. I've tried messing around and increasing the lightmap resolutions and padding with no luck. Lightmap parameters are set to high usually and filtering is auto.
I also increased scale in lightmap for most objects.
Why is this problem occuring? I have no idea.
glitchy-1.png
(245.9 kB)
light-settings-1.png
(23.7 kB)
Comment
Your answer
Follow this Question
Related Questions
Miss calculations of lightmaps 0 Answers
Unity lightmap glitch in simple scene 0 Answers
Indoor Lighting Scene - Baking? Realtime? 0 Answers
Lightmap issues (map/mesh problems) 0 Answers
I have the weirdest lightbaking ever 1 Answer