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Gizmos Faded/Disappearing
For some reason, in the project that I am working on, the gizmos are faded and I cannot read the text on them. I hope I'm using the correct term; by gizmo, I mean the colored label that can be assigned to a game object so that its location can be seen. As the camera gets further and further from the gizmo, the gizmo fades and then disappears completely. If I rotate the camera, however, as the gizmo gets closer to the edge of the camera it fades back in, but the text is still unreadable.
I must have messed up some setting in the game because if I create a new project, gizmos show up like they normally do, and their size (the size of the label) remains constant regardless of camera distance.
I am using Unity 2017.1.0p4.
Any help would be very much appreciated.
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