Question by
Dani-Desa · Aug 20, 2017 at 12:40 PM ·
vrcharactercontroller
Player controls in VR (Google Cardboard)
Hi All, I just started messing around with google cardboard and google's VR SDK. At the moment I stuck trying to understand how to use the camera (head) movements to control the player. What I would like to achieve is something like this:
In those games the camera position seems fixed and the tilt of the player’s head controls the left/right movement of the ship in the example1 and the rotation in the example2. I spent a lot of time online trying to find a way to achieve that but with no luck. Can you help me?
Thanks a lot!
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